Category Archives: Animation

Focus On Trump – video

Rotoscoping, character animation and compositing for satirical comedy videos.

I was recently tasked with some rotoscoping and compositing work for a couple of satirical videos (to be released soon). Here’s a snippet of one of them. I rotoscoped Ariana Grande out of her Focus music video, replacing her with an animated Donald Trump character:I painted Ariana Grande out of the original video in After Effects. I then created a Donald Trump puppet in Character Animator – so I could easily animate facial features and limbs. Future videos will see him lip-syncing along to more songs, joined by other well-known politicians/psychopaths. Stayed tuned!

Character Animator tips

Some of you may have started playing around with Adobe’s new creation, Character Animator. If not, I’d suggest you check it out – it makes character animation a breeze.

However, if you’ve tried creating your own characters, you have may run into problems getting them to animate how you’d expect. Here are the most common problems and how to fix them: Continue reading Character Animator tips

A literally ‘gripping’ banner

Just looking through some old work and found a banner I had created years ago. So what, you ask? Well, as banners go, it’s pretty gripping 😉

I created this for the BBC, to advertise a game related to one of their TV shows. It employs some pretty clever maths to animate some creepy vines which actually reach out to steal your mouse cursor. It was built in Flash, now partially resurrected with Ruffle/WebAssembly, so certain things don’t work (such as transparent background and filters). Try it out here!

In the video below you can see what it originally looked like.

Stars – music video

Here’s a music promo I created using some special rotoscoping tricks.

The client wanted some kind of painterly effect. So, after doing a few tests, we settled on a style and started treating the footage. The first step was to chroma key all the shots, since I was planning to composite some together, later adding particle effects in front or behind the various layers.

comp

Once everyone was happy with the edit, I dropped it to 10 frames per second to get a stop-motion look and processed each frame with a proprietary image processing algorithm, to get the painted effect (After Effects plugins weren’t quite doing it for me). The result is rather pretty I think.