Playing around with code-driven animation, this effect was created entirely with code in After Effects. I created a script which calculates the speed of movement of the tree and makes it bend accordingly, even with some springy physics when it stops 🙂
Tag Archives: physics
Speccy – Spectrum Analyser
I created an Audio Spectrum Analyser app which has proved very popular (over 100k downloads and counting). Turn your phone into a professional spectrum analysis tool and break into safes – um, please don’t use it for that 😉
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• How does it work?
• What can it be used for?
• How to use it
• More articles
• Contribute
• Get the app
How does it work?
The app uses an FFT algorithm to analyse sound and has some features not found in similar apps. Check it out!
What can it be used for?
There are many uses for spectrum analyzers, such as:
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• Assessing environmental noise for health and safety
• Sound checking speaker setups, PA systems and in-car stereos
• Identifying audio signals obscured to the human ear by noise
• Testing the microphone on your device
• Comparing the quality of different brands of headphones
• Testing signal generators
• Tuning musical instruments
• Measuring audio signals just outside human perception. As people age over 20 years, their aural perception range drops well below 21 kHz
Speccy has also been used to find gas leaks and even hunt ghosts, apparently!
How to use it
For mixing or calibrating audio equipment, watch these handy videos or see the articles below, have a look at this article on using spectrum analyzers, this one on using spectrum analyzers for mixing, or watch these useful videos:
More articles
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• What people use spectrum analyzers for
• How to use a spectrum analyzer
• How to do EQing
• Supercharging your mixes
I occasionally give away a few copies of Speccy, when there are promo codes available. Here’s a random promo code from the database, which someone may or may not have used already 🙂
Contribute
For those interested in helping me correct or add more translations, see this github repo.
Get the app
Unity tips – avoiding collisions
Are you developing a Unity game and wondering how to make an object or group of objects NOT collide with certain other objects? Then read on…
A literally ‘gripping’ banner
Just looking through some old work and found a banner I had created years ago. So what, you ask? Well, as banners go, it’s pretty gripping 😉
I created this for the BBC, to advertise a game related to one of their TV shows. It employs some pretty clever maths to animate some creepy vines which actually reach out to steal your mouse cursor. It was built in Flash, now partially resurrected with Ruffle/WebAssembly, so certain things don’t work (such as transparent background and filters). Try it out here!
In the video below you can see what it originally looked like.
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