Here’s a useful app I created where you can mix various nature sounds to create a relaxing sound oasis to help you sleep, focus on work, improve meditation or just relax. I often use it to drown out background noise while sleeping. Continue reading Relaxify nature sounds app
Tag Archives: mobile
The Money Pouch – RoboAdvisor
I recently started doing some work on TheMoneyPouch, an automated algorithmic trading “RoboAdvisor” for investors who don’t want to stare at candlestick charts all day. I’m wearing a few hats to help get the service off the ground, from helping with branding, cybersecurity and working on the app itself.
Investors are welcome to contact me if you wish to know more.
Android’s 64-bit requirement puts pressure on Adobe
UPDATE: Enter the Harman – Since writing this post, Samsung subsidiary Harman finally waded in to announce they will take over development of the AIR platform on a commercial basis. This should bring better support and more frequent updates, as a commercial model for AIR makes more sense than as a vanity project for Adobe. Read the community’s feedback here.
And Harman have just released their official AIR SDK version 33 with 64-bit support for Android!
Google recently reiterated that, when Android Q launches, they’ll start enforcing a requirement for all Android apps using native code to provide a 64-bit version as they phase out 32-bit support. As you’d expect, this has far-reaching implications for app developers, depending on the languages and libraries they use – particularly for Unity and Adobe AIR developers. Continue reading Android’s 64-bit requirement puts pressure on Adobe
HerdyLand – mobile game
Herd your flock to the clock!
HerdyLand (previously known as Herd’Em) is a mobile game where you control a small dog and herd animals in a race against time.
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