Category Archives: 3D

Anything related to 3-D rendering, modeling or animation.

BlackJack – online casino game

While working for Orbis OpenBet I developed many popular online casino games. Here’s one of them, a beautiful Blackjack experience – an oldy, but a classic. Continue reading BlackJack – online casino game


 

Mercedes-Benz World

I recently found an archive of some of my old work. Here’s a nice little animated 3-D microsite I created for Mercedes-Benz World in Brooklands. It requires Flash – so if you’re on mobile, you’ll want Puffin Browser.

Beer Goggles AR app

I created this app mainly as a tech demo of Augmented Reality and somewhat for my own benefit when going out drinking.


 

I wanted to see how many calories and how much alcohol was in what I’m drinking. But barcode scanner apps often don’t work in a dimly lit pub, when you don’t have an internet connection, or when the barcode label is a bit wrinkled. So I created Beer Goggles. Continue reading Beer Goggles AR app

3D Photo Animation

I love bringing great still images to life, using subtle animation. I sometimes use 3D/2.5D movement, layer parallax, overlays, character motion or all effects combined. Here are some examples of still images that I’ve brought to life with various effects Continue reading 3D Photo Animation

Trumpageddon Go – AR app

I created this little Augmented Reality app for a satirical photo contest in the US – a parody of the Pokémon Go fad and a certain US presidential candidate. Continue reading Trumpageddon Go – AR app

3D reverse logo explode effect

I created this little video in After Effects. You can get this video using your logo or image right here.

HerdyLand – mobile game

Herd your flock to the clock!

HerdyLand (previously known as Herd’Em) is a mobile game where you control a small dog and herd animals in a race against time.


Continue reading HerdyLand – mobile game

HerdyLand – gameplay first look

Here’s a sneaky peeky at some early gameplay of my forthcoming mobile game, HerdyLand (previously known as Herd’em):