Tag Archives: howto

Better compositing of evenly lit footage

So you’ve been given some green screen footage to composite on another plate, but the lighting’s all wrong? Read on…


 

There’s a wealth of information out there on how to composite footage and colour-correct it to look like one plate. But there’s not much info out there on what to do about a mismatch in overall lighting direction/diffusivity. Continue reading Better compositing of evenly lit footage


 

Unity tips – avoiding collisions

Are you developing a Unity game and wondering how to make an object or group of objects NOT collide with certain other objects? Then read on…

Continue reading Unity tips – avoiding collisions

Optimal scrolling for 2D games or UIs

I recently stumbled upon an old bit of code which demonstrates a technique I created for an efficient scrolling data grid on the YouView TV platform. I call it ‘Blit Scrolling’. Below is a demo of the concept – click on the window and use the arrow keys to scroll around (Flash required):
Continue reading Optimal scrolling for 2D games or UIs