All posts by admin

How to use ExternalInterface to integrate AS3 with JavaScript

Here’s a quick snippet of code for setting up intercommunication between a SWF and JavaScript, using ExternalInterface:

InterServer Web Hosting and VPS

Head tracking in 3D

I started trying to find useful things to do with face detection, but with limited success. I tried using the Libspark Haar Cascades implementation of face detection with Papervision3D to create a sort of head tracking effect, but it’s a little flaky – partly because of poor tracking accuracy and partly because it’s too CPU intensive. You can view it on its own page here.


Synchronising animation across multiple player instances

I’ve been asked a few times how to create effects that require multiple instances of the Flash Player on a page to remain ‘in sync’, even with user interaction. Reading and writing to cookies frequently is inefficient and resource heavy. Also, when you have more than 2 SWFs, deciding which SWF updates who becomes tricky – especially if someone decides to change or remove an instance, or an instance which you picked as ‘master’ is not loaded, for some reason.

So, I came up with this solution, using LocalConnection with a twist, which works pretty well. But, if anyone has a better method, drop it in a comment below 🙂

Multitouch for the masses

Just spotted a video on James Alliban‘s blog of how to make your own cheap multitouch table. It’s a lot easier if you’re not initially bothered with projecting your image back into the table – otherwise you’ll need a projector (which I don’t have) and a camera capable of infrared (which some webcams may already do without requiring modification). I for one, will be having a go…

How Wonderfl

I’ve been playing around a little with the online Flash building tool, Wonderfl. If you haven’t seen it already, I urge you to create an account and have a go. You can browse the weird things that people have created, fork other users’ code, or write you own from scratch and see the results compiled online in realtime. It’s a great way to learn graphics coding in AS3 I reckon.