FWA winner, Adobe Site of the Day winner and IAB Creative Showcase runner-up.
Category Archives: Work
Sneaky tricks for developing on small devices: ‘Bitmap Folding’
One of the most problematic constraints when developing applications for resource constrained devices, such as mobile or Set Top Box is ‘video memory’.
You often will not have control over how much video memory is allocated to your application, or what the fallback behaviour is when your application uses too much. Continue reading Sneaky tricks for developing on small devices: ‘Bitmap Folding’
Horror Show slots
I built a lot of casino/gambling games for likes of Ladbrokes, Gala, Skybet, PaddyPower, etc. Here’s one from the archives, a pokies style slots for Gala Casino, called Horror Show, containing 2 ‘feature’ minigames.
Game packaged with AIR running on 3 different mobile devices
I just tried packaging a game, written in AS3, for my iPad, PlayBook and BlackBerry 10 Dev Alpha device – works pretty well!
You can play this game, a clone of the Intellivision classic, Worm Whomper, here.