I use HotJar for tracking user behaviour. It’s a great tool for analysing user behaviour – you can see where users click, how far most people scroll down your page and even get recordings of user interaction. This invaluable user resarch data can be used to assess the usability of your site with a view to improving or validating its design. If you’re interested in hiring me to set this up for you and audit the user experience design of your own website, feel free to contact me.
Category Archives: Work
Android’s 64-bit requirement puts pressure on Adobe
UPDATE: Enter the Harman – Since writing this post, Samsung subsidiary Harman finally waded in to announce they will take over development of the AIR platform on a commercial basis. This should bring better support and more frequent updates, as a commercial model for AIR makes more sense than as a vanity project for Adobe. Read the community’s feedback here.
And Harman have just released their official AIR SDK version 33 with 64-bit support for Android!
Google recently reiterated that, when Android Q launches, they’ll start enforcing a requirement for all Android apps using native code to provide a 64-bit version as they phase out 32-bit support. As you’d expect, this has far-reaching implications for app developers, depending on the languages and libraries they use – particularly for Unity and Adobe AIR developers. Continue reading Android’s 64-bit requirement puts pressure on Adobe
Sessamy – App Promo
I worked on the graphics and screen replacement effects in this promo for a new AI-enhanced fashion app. Continue reading Sessamy – App Promo
Logo Removal
A short sample from a much longer piece of work I did, removing a logo from some interview footage. I removed the logo from the interviewee’s tshirt and from one of the computer screens in the background. Continue reading Logo Removal