Android’s 64-bit requirement puts pressure on Adobe

UPDATE: Enter the Harman – Since writing this post, Samsung subsidiary Harman finally waded in to announce they will take over development of the AIR platform on a commercial basis. This should bring better support and more frequent updates, as a commercial model for AIR makes more sense than as a vanity project for Adobe. Read the community’s feedback here.

And Harman have just released their official AIR SDK version 33 with 64-bit support for Android!


 

Google recently reiterated that, when Android Q launches, they’ll start enforcing a requirement for all Android apps using native code to provide a 64-bit version as they phase out 32-bit support. As you’d expect, this has far-reaching implications for app developers, depending on the languages and libraries they use – particularly for Unity and Adobe AIR developers.

What you need to know

It appears that Google have granted Unity apps some leeway, pushing out the requirement for 64-bit support for existing apps to a much later date – no such luck for developers of apps using Adobe’s AIR technology. If you have developed any apps with the Adobe AIR SDK, Google will require 64-bit support for any new apps or updates after August 2019. However, the current release of Adobe’s AIR SDK (version 32) doesn’t support 64-bit for the ARM CPU architecture.


 

Leave a Reply