Category Archives: Games

Getting started with UnitySteer





There are several AI steering libraries available for Unity, but I settled on UnitySteer due its similarity to OpenSteer for C++. Continue reading Getting started with UnitySteer


 

David Beckham Academy Games

Awarded: FWA winner, Adobe Site of the Day winner and IAB Creative Showcase runner-up.


 

Continue reading David Beckham Academy Games

Super Kickups returns

Addictive as crack… apparently 🙂
Out now for Android >Super Kickups mobile game

I decided to relaunch one of my classic old web games as a mobile app. I picked Super Kickups since I thought the game mechanic works nicely on a touchscreen. Continue reading Super Kickups returns

Game packaged with AIR running on 3 different mobile devices

I just tried packaging a game, written in AS3, for my iPad, PlayBook and BlackBerry 10 Dev Alpha device – works pretty well!

Mind control

Here’s one of my old games being controlled with brainwaves in a homebrew EEG device cobbled together by Italian Hacker Mastro Gippo:

Dinky Bomb – multiplayer game

Back in 2002 some colleagues and I built one of the web’s first and most popular online multi-user Flash games, Dinky Bomb.

After the dotcom we were working for folded (NOW.com / Gamer TV), it was sold to EA and subsequently acquired by Atari, who have unfortunately done little with it. Gone for now, but not forgotten; there are a few YouTube videos out there, including this one, which features Dinky Bomb as part of a TV game show from way back then… good times! Continue reading Dinky Bomb – multiplayer game

FreeYourBuddy Web game

FreeYourBuddy.comFreeYourBuddy is a video-based ‘advergame’ I produced for GT/VML for a Windows Mobile campaign. It’s a lot like Subservient Chicken, but you need to chat to Buddy and direct him to solve puzzles in order to escape the confines of the computer in which he’s trapped. Continue reading FreeYourBuddy Web game