UPDATE: The last 2 major releases of Unity adversely affected how UnitySteer steering behaviours play with non-kinematic RigidBody components. If you’re having trouble combining your physics with steering forces, see this enhancement I added, which may or may not become a pull request at some point (although I think the UnitySteer project is not actively maintained any more).
There are several AI steering libraries available for Unity, but I settled on UnitySteer due its similarity to OpenSteer for C++. Continue reading Getting started with UnitySteer
I built a lot of casino/gambling games for likes of Ladbrokes, Gala, Skybet, PaddyPower, etc. Here’s one from the archives, a pokies style slots for Gala Casino, called Horror Show, containing 2 ‘feature’ minigames.
I decided to relaunch one of my classic old web games as a mobile app. I picked Super Kickups since I thought the game mechanic works nicely on a touchscreen. Continue reading Super Kickups returns