UPDATE: The last 2 major releases of Unity adversely affected how UnitySteer steering behaviours play with non-kinematic RigidBody components. If you’re having trouble combining your physics with steering forces, see this workaround I added, which may or may not become a pull request at some point (although I think the UnitySteer project is not actively maintained any more).
Back in 2002 some colleagues and I built one of the web’s first and most popular online multi-user Flash games, Dinky Bomb.
After the dotcom we were working for folded (NOW.com / Gamer TV), it was sold to EA and subsequently acquired by Atari, who have unfortunately done little with it. Gone for now, but not forgotten; there are a few YouTube videos out there, including this one, which features Dinky Bomb as part of a TV game show from way back then… good times! Continue reading Dinky Bomb – multiplayer game→
FreeYourBuddy is a video-based ‘advergame’ I produced for GT/VML for a Windows Mobile campaign. It’s a lot like Subservient Chicken, but you need to chat to Buddy and direct him to solve puzzles in order to escape the confines of the computer in which he’s trapped. Continue reading FreeYourBuddy Web game→