Tag Archives: motion tracking

Character Animator tips

Some of you may have started playing around with Adobe’s new creation, Character Animator. If not, I’d suggest you check it out – it makes character animation a breeze.


 

However, if you’ve tried creating your own characters, you have may run into problems getting them to animate how you’d expect. Here are the most common problems and how to fix them: Continue reading Character Animator tips


 

Webcam controlled 3D Earth

Playing around some more with my webcam, I cooked up this 3D Earth with Papervision and made it controllable through a webcam (if you have one). The motion detection is rather flaky, since it tracks the centre-point of a whole area of motion – if you move a lot it will just get confused 🙂

Webcam controlled motion

I started playing around a little more with my Webcam and extended my previous motion detection example – this time to control the camera of a virtual 3-D space from motion detected in the user’s Webcam. It detects motion area and general direction, albeit with dubious accuracy, but you get the idea.

Due to popular demand, I’ve posted the source code for you lot to play with. It contains the FlashDevelop project file (it’s compiled with the Flex 3 SDK) and my cut-down 3-D engine, Pants3D 🙂