Under my new brand, Tapzilla, I’ll soon be releasing a game I’ve been working on for a while, called Exovore. It’s a retro space horror shootemup, loosely based on the arcade classic Sinistar. I’ll be releasing it on Steam soon – though it fully supports web and mobile too.
Tag Archives: Games
Super Kickups returns
Addictive as crack… apparently.
Play it now >
Continue reading Super Kickups returns
Addictive as crack… apparently.
Play it now >
Continue reading Super Kickups returns
NUMZIO mobile game
I recently created this game, which is an infuriatingly addictive number tapping game. It’s loosely based on the ‘chimp challenge’ game, which made Ayumu the chimp famous in a viral video where he taps the numbers in order, faster than any human could. It works on all devices and browsers, but to join the leaderboard you’ll need to use the Android app.
120 fps in React Native
I’m building a mobile game using Expo and React Native. By combining FlatList and React Native’s new architecture with the Hermes JS engine enabled, I get ~120 frames per second performance on my old Android phone, even with long lists of components containing text, images and buttons. I didn’t even know my phone went to 120 fps.
Continue reading 120 fps in React Native