Frustrated that you can’t play all those cool Flash games from your mobile device? Now you can…
Continue reading Flash …ahh! How to play Flash games on mobile
Frustrated that you can’t play all those cool Flash games from your mobile device? Now you can…
Continue reading Flash …ahh! How to play Flash games on mobile
Many years ago, I created this beautiful roulette offering at NT Media/Orbis in Flash. Since the deprecation of Flash you can now only see parts of it working below.
Here’s a sneaky peeky at some early gameplay of my forthcoming mobile game, HerdyLand (previously known as Herd’em):
While developing a game, I wanted to enable the autonomous characters to see where they’re going – that is, to tell them what they’re about to stumble into, without using colliders. The answer was to cast a Ray, angled slightly downward, in front of the character, so it can see if it’s about to walk into a tree, or off a cliff, before it happens. Continue reading Unity – How to make things see where they’re going