One of the most problematic constraints when developing applications for resource constrained devices, such as mobile or Set Top Box is ‘video memory’.
You often will not have control over how much video memory is allocated to your application, or what the fallback behaviour is when your application uses too much. Continue reading Sneaky tricks for developing on small devices: ‘Bitmap Folding’
I decided to relaunch one of my classic old web games as a mobile app. I picked Super Kickups since I thought the game mechanic works nicely on a touchscreen. Continue reading Super Kickups returns
YouView is a Smart TV service in the UK, which runs on Set Top Boxes and certain Smart TVs. I worked on the core UI for years and thought I’d share some insights into best practices when building applications for such resource constrained devices.
Continue reading YouView – Smart TV UI
I just tried packaging a game, written in AS3, for my iPad, PlayBook and BlackBerry 10 Dev Alpha device – works pretty well!
Unlike the iPad, the BlackBerry PlayBook has rather poor international keyboard support, with no method for entering chinese characters. I like the way iOS achieves this, so went about building my own version in ActionScript. Continue reading Chinese Handwriting Recognition App