Tag Archives: 3D

3D Photo Animation

I was recently asked to bring some still images to life with a bit of a 3D effect (strictly speaking, 2.5D). Here’s an example of a still image I’ve brought to life with the magic of 3D. Although there are innumerable tutorials out there on how to do this kind of thing, I might post some tricks on how to make it easier to set things up, if anyone’s interested. Continue reading 3D Photo Animation

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Unity – Animation Blend Trees

How to create infinitely varied animation with your Unity characters.

A very powerful feature in the Unity Editor is the Blend Tree. This is an extension to an Animation Controller, which allows you to ‘blend’ the joint movements of multiple animations and control the ratio of blending with one or more parameters.


 

Continue reading Unity – Animation Blend Trees

Unity – automatically choosing key or accelerometer input


 

I knocked up a quick demo to show how you might create a Unity game, which uses either keyboard input, or the accelerometer of a mobile device, without having to change any code, include any third party libraries, or use conditional compilation. Continue reading Unity – automatically choosing key or accelerometer input