Are you developing a Unity game and wondering how to make an object or group of objects NOT collide with certain other objects? Then read on…
Category Archives: Software Engineering
Trumpageddon Go – AR app
I created this little Augmented Reality app for a satirical photo contest in the US – a parody of the Pokémon Go fad and a certain US presidential candidate. Continue reading Trumpageddon Go – AR app
Optimal scrolling for 2D games or UIs
I recently stumbled upon an old bit of code which demonstrates a technique I created for an efficient scrolling data grid on the YouView TV platform. I call it ‘Blit Scrolling’. Below is a demo of the concept.
How to fix build error with UnityAds after upgrading to Unity 5
Is your Unity project using UnityAds? Did you just update to Unity 5? Are you now seeing an error when trying to build for Android? The read on…
Unity 5 now includes in-built support for UnityAds, without requiring the UnityAds plugin from the Asset Store. As such, if you’ve previously imported the plugin, Unity might complain. It may simply be fixable by choosing Assets > Reimport All (which might make Unity realise it should ‘ignore imported version’ of UnityAds). Continue reading How to fix build error with UnityAds after upgrading to Unity 5