Tag Archives: Apps

Thai phrase book app

A early version of my upcoming phrase book app, Thai Talk, is now available on the Google Play Store for open beta testing.

An essential app for anyone in Thailand struggling with the language barrier. Thai Talk is the fastest and easiest to use Thai phrase book app. It will be the only app on the market with ALL these features:

    – High quality speech with NO internet connection required
    – Common tourist attractions categorised by town/area
    – Local emergency and other useful phone numbers accessible from the app
    – Translations displayed with both Thai script AND romanised ‘karaoke’ pronunciation guide
    – Bookmark your favourite translations
    – Instant search results that update as you type
    – Search in English OR Thai
    – Voice search (hardware permitting)
    – Alphabetised English-to-Thai AND Thai-to-English dictionaries
    – Copy translations to clipboard for emailing, SMS, Facebook, etc
    – Regular updates

App Facebook page

HerdyLand – mobile game


You can now enroll for the beta testing programme for my forthcoming mobile game, HerdyLand. Initially just for Android, I’ll be focusing on responding to feedback to improve the game before I crank out the iOS version. As you’ll see, it’s not complete, but playable enough to provide feedback I hope. If you’d like to give it a try and leave feedback, I’d appreciate it:

Unity – automatically choosing key or accelerometer input

I┬áknocked up a quick demo to show how you might create a Unity game, which uses either keyboard input, or the accelerometer of a mobile device, without having to change any code, include any third party libraries, or use conditional compilation. Continue reading Unity – automatically choosing key or accelerometer input

Sneaky tricks for developing on small devices – Bitmap ‘folding’

DSC_1583One of the most problematic constraints when developing applications for mobile or Set Top Box is video memory (AKA VRAM). You often will not have control over how much video memory is allocated to your application, or what the fallback behaviour is when your application uses too much. Continue reading Sneaky tricks for developing on small devices – Bitmap ‘folding’

Super Kickups returns

Super Kickups mobile gameAddictive as crack – apparently

I finally decided to relaunch one of my classic old Flash games as a mobile app. I picked Super Kickups since I think the game mechanic works nicely on a touchscreen – that, and someone once told me that it’s addictive as crack – which I take as a compliment. I’ve recently added a leaderboard and I’ll be adding various other features, such as pickups and achievements, in the near future.

I used Starling for the rendering and it runs smoothly at 60fps on both my shiny new HTC and my somewhat slower old Sony Xperia. It’d be good to know how it runs on a range of other devices – especially if anyone finds the performance slow.

I’m not planning to target iOS just yet though, being a bigger fan of Android (perhaps Apple could make iOS less of a pain in the proverbial). You can download it from the Google Play Store here.