Welcome to my digital home. I’m a designer / developer with nearly 20 years’ industry experience in web / games / app / video design and development. I now focus mainly on Unity and After Effects.
Google recently reiterated that, when Android Q launches, they’ll start enforcing a requirement for all Android apps using native code to provide a 64-bit version as they phase out 32-bit support. As you’d expect, this has far-reaching implications for app developers, depending on the languages and libraries they use – particularly for Unity and Adobe AIR developers. Continue reading Android’s 64-bit requirement puts pressure on Adobe