Monthly Archives: October 2007

Wobbly springy physics

I recently needed to create something where a chain of spring dynamics points is connected with one smooth, seamless curve. After much mathematical wrangling, here’s the result of my efforts…

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Flash 10 sneak peek

Adobe shows off some of the eagerly-awaited new features of Flash 10 – coded-named Astro:

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Flash performance tips

Here are a few simple tricks that may help the performance of your code/graphics intensive Flash movies. This is not an exhaustive list, by any means, rather some of the more effective performance tweaks to try out on your projects. … Continue reading

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Wells and Bath, Somerset

Bath Spa cathedral

I went to see my mum in Wells at the weekend, picked blackberries to make a crumble, tormented the dog and generally chilled out. It's the smallest city in England and where they filmed Hot Fuzz. I took the train … Continue reading

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Fun with noisy filters

I've been playing with animating perlin noise and using it at a displacement map. Here's a little example of what I mean (source).

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