Wobbly springy physics

I recently needed to create something where a chain of spring dynamics points is connected with one smooth, seamless curve. After much mathematical wrangling, here’s the result of my efforts – you can grab and drag the grey blobs…

4 thoughts on “Wobbly springy physics”

  1. man, this is just fantastic. are you a kind of math genius? how does that work? in spite of the fact that I will perhaps never need this, I’d like to have a closer look into your script. will you ever publish the fla?!

    greetz from germany

  2. hehe 😀 i may release bits of it… but bear in mind in was for another company, so they may not like me dishing out the source 🙂

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