Category Archives: Software Engineering

Android’s 64-bit requirement puts pressure on Adobe

UPDATE: Enter the Harman – Since writing this post, Samsung subsidiary Harman finally waded in to announce they will take over development of the AIR platform on a commercial basis. This should bring better support and more frequent updates, as a commercial model for AIR makes more sense than as a vanity project for Adobe. Read the community’s feedback here.

And Harman have just released their official AIR SDK version 33 with 64-bit support for Android!

Google recently reiterated that, when Android Q launches, they’ll start enforcing a requirement for all Android apps using native code to provide a 64-bit version as they phase out 32-bit support. As you’d expect, this has far-reaching implications for app developers, depending on the languages and libraries they use – particularly for Unity and Adobe AIR developers. Continue reading Android’s 64-bit requirement puts pressure on Adobe

The92 – Soccer social media site

I created this site with the guys at ChromaAgency and Brothers and Sisters for Sky Sports’ The92 campaign in 2009. It featured an infinitely scrollable wall of photos and comments from users, all filterable and deep-linkable, as well as the obligatory video player, blog and Twitter integration – way ahead of its time for 2009. Continue reading The92 – Soccer social media site