Playing around with Maxmind’s GeoIP city database, I made this globe that ‘should’ look up your IP address and point to where you are on Earth – well, the nearest city at least:
I finally got around to making a simple audio visualiser, something I’ve been meaning to do for a while. If you have a microphone, simply click ‘allow’ below and put some music on. You may need to play with your micrphone gain though, just right-clic, go to ‘settings’ then click the micrphone tab and drag the ‘record volume’ slider up/down.
Much as it pains me, I still develop in AS2 when it’s absolutely necessary – usually because a legacy application needs maintenance. But I was never a big fan of AS2; its quirks, the weird workarounds and its ‘almost but not quite’ OOP nature always annoyed me.
For those still clinging to AS2 like a comfort blanket, daunted by new-fangled syntax and the loss of some of AS2’s most trusted old arcane method, fear not! Help is at hand in the form of this handy AS2 to AS3 migration guide.
In many ways, AS3 is actually simpler than AS2, because it retains less of the AS1 legacy that plagues AS2’s structure and behaviour. We should all be developing in AS3 now and drop AS2 like a bad habit. That’s not because I’m some kind of code fascist; I find that the development and maintenance of projects built in AS3 just seem to go smoother – but the enforced use of the proprietary, often clumsy frameworks I encounter in some of my contract placements is another story altogether.
I quickly cobbled together this little demo using the new native 3D transforms in Flash 10. Alongside the regular transform.matrix property, DisplayObjects now have a transform.matrix3D property, which controls its appearance in 3-D space. It’s pretty easy to play with in Flash CS4, without any coding knowledge – I can’t wait to see a version of GTA built using this 🙂
Flash Player 10 is finally here! But does it live up to the hype? Previous major releases of Flash Player have each brought with them significant improvements in performance or added functionality. This time around, the guys at Adobe have been tinkering with a few exciting (and a few somewhat drier) enhancements, including: native 3-D transform APIs, new custom ‘Pixel Bender’ filters, dynamic sound generation, hardware accelerated graphics and new video capabilities.
Personally, because I’m always looking for new things that enable us to create innovative and engaging user experiences, I’m a little less excited about new features such as support for right-to-left languages or new audio codecs. But at least there are people out there filling in the gaps, pushing Flash beyond its perceived limits and developing things we can actually use to create edifying experiences, such as papervision, box2d, etc.
Any new features though, even if they aren’t quite as ‘cool’ as the previous additions of webcam or socket server access, are ultimately a good thing. Let’s just hope everyone keeps pushing in the right direction and uses Flash to beautify the web, not just make it more clunky – Shockwave people take note.
Playing around some more with my webcam, I cooked up this 3D Earth with Papervision and made it controllable through a webcam (if you have one). The motion detection is rather flaky, since it tracks the centre-point of a whole area of motion – if you move a lot it will just get confused 🙂