Category Archives: Work

Sneaky tricks for developing on small devices: ‘Bitmap Folding’

One of the most problematic constraints when developing applications for resource constrained devices, such as mobile or Set Top Box is ‘video memory’.

You often will not have control over how much video memory is allocated to your application, or what the fallback behaviour is when your application uses too much. Continue reading Sneaky tricks for developing on small devices: ‘Bitmap Folding’


 

YouView – Smart TV UI

YouView is a Smart TV service in the UK, a spin-off of a BBC RnD project which runs on Set Top Boxes and certain Smart TVs. I worked on the core UI for years and thought I’d share some insights into best practices when building applications for such resource constrained devices.


 

Continue reading YouView – Smart TV UI

Lurpak Breakfast – Behind the screens

Winning two DMA awards back in 2009, I thought I’d give a quick insight into how the animation effects in this piece were achieved. Continue reading Lurpak Breakfast – Behind the screens

A History of the World

Explore 2 million years of human history in a completely new way.

I just finished a new project, called A History of the World in 100 Objects. It’s a joint venture between BBC Radio 4 and the British Museum, to chart human history in a new way. Continue reading A History of the World

Synchronising animation across multiple player instances

I’ve been asked a few times how to create effects that require multiple instances of the Flash Player on a page to remain ‘in sync’, even with user interaction. Reading and writing to cookies frequently is inefficient and resource heavy. Also, when you have more than 2 SWFs, deciding which SWF updates who becomes tricky – especially if someone decides to change or remove an instance, or an instance which you picked as ‘master’ is not loaded, for some reason.

So, I came up with this solution, using LocalConnection with a twist, which works pretty well. But, if anyone has a better method, drop it in a comment below 🙂