Tag Archives: banner

A literally ‘gripping’ banner

Just looking through some old work and found a banner I had created years ago. I know, I know, a banner – but, as banners go, it’s rather awesome ๐Ÿ™‚


 

I created this for the BBC, to advertise a game related to one of their TV shows. It employs some pretty clever maths to animate some creepy vines which actually reach out to ‘grab’ your mouse cursor – have a play!

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Synchronising animation across multiple player instances

I’ve been asked a few times how to create effects that require multiple instances of the Flash Player on a page to remain ‘in sync’, even with user interaction. Reading and writing to cookies frequently is inefficient and resource heavy. Also, when you have more than 2 SWFs, deciding which SWF updates who becomes tricky – especially if someone decides to change or remove an instance, or an instance which you picked as ‘master’ is not loaded, for some reason.

So, I came up with this solution, using LocalConnection with a twist, which works pretty well. But, if anyone has a better method, drop it in a comment below ๐Ÿ™‚

Mercedes Bend – Physics based banner animation

What I love even more than doing animation, is doing challenging code-driven animation.

This banner actually won some awards apparently, including NMA Campaign of the Month and was shortlisted for Cannes Lions.

The line dynamics itself is just Hookeโ€™s law stuff โ€“ basic physics. Took some experimentation to get a smooth curve drawn through a series of points (basicaly, the control points of your previous and next points need to be in line).

The cars follow one of the lineโ€™s points with differing elasticity and damping, but the real pain in the backside was drawing the dashed line via code, in crummy ActionScript. Luckily, I’m a persistent bastard ๐Ÿ™‚ Read more about it on Bannerblog.