Local playback security in FlashDevelop and Flash CS3 / CS4

I’ve seen a few people get into a pickle over this one. When you’re developing and testing locally, you need to set the ‘Local Playback Security’ setting (sometimes referred to as the ‘use network services’ option) depending on whether you wish to access local external files (e.g. XML files, or images) or some other server (e.g. your dev backend server). You can’t access both from a locally running SWF anymore, since it’s a security risk. So here’s how to set that option in Flash CS3 / CS4 or from within FlashDevelop.

InterServer Web Hosting and VPS

How to embed fonts in pure AS3

On my travels as a contractor, I’ve seen various methods used for embedding fonts in ActionScript 3 projects (code embedded, creating font SWFs, runtime loading, etc). Each of them has its own merits (and limitations), but generally you’re looking for something that’s easy to do, easy to maintain (for others, not just yourself) and of course that works!

So, here’s the method I use for pure AS3 projects I compile with the Flex SDK. I embed the TTF or OTF file in a ‘Style’ class and include those font files in the CVS/SVN repository too – it does my head in when fonts go missing, because a designer can’t remember which font they used:


Through experience, this seems to be the most robust and maintainable way of dealing with fonts (not to throw out more flexible, but perhaps less robust ways, such as runtime loading), especially when you need control of the unicode ranges you are embedding – which I have included for reference.

Making your own search engine

faviconWell, sort of. I just added an OpenSearch plugin to the site, that adds a ‘spikything’ search option to the search drop-down in FireFox 2+ and IE7+. To add the search plugin on your browser, click the drop down arrow on the search bar in your browser (top-right) and click ‘Add spikything search’.


Here’s more info on how to do this yourself.

How to use ExternalInterface to integrate AS3 with JavaScript

Here’s a quick snippet of code for setting up intercommunication between a SWF and JavaScript, using ExternalInterface: