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Games developer and motion graphics specialist.

Android’s 64-bit requirement puts pressure on Adobe

UPDATE: Enter the Harman – Since writing this post, Samsung subsidiary Harman finally waded in to announce they will take over development of the AIR platform on a commercial basis. This should bring better support and more frequent updates, as a commercial model for AIR makes more sense than as a vanity project for Adobe. Read the community’s feedback here.

And Harman have just released their official AIR SDK version 33 with 64-bit support for Android!


 

Google recently reiterated that, when Android Q launches, they’ll start enforcing a requirement for all Android apps using native code to provide a 64-bit version as they phase out 32-bit support. As you’d expect, this has far-reaching implications for app developers, depending on the languages and libraries they use – particularly for Unity and Adobe AIR developers. Continue reading Android’s 64-bit requirement puts pressure on Adobe


 

Security tips for cryptocurrency

Securing your digital assets can be harder than you might think.

Are you a cryptocurrency holder? Maybe you’ve got a couple of crypto wallet apps for easily viewing your cryptocurrency. Perhaps you’re getting into automated trading with tools such as Gunbot. Continue reading Security tips for cryptocurrency

IOT device security really sucks

For some reason, so many IoT (Internet of Things) devices suffer from major security flaws and I’d recommend being very wary of these funky new gadgets, until manufacturers can start taking your cyber security seriously. A couple of things to avoid include Continue reading IOT device security really sucks