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	<title>Liam O&#039;Donnell &#187; Matrix3D</title>
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		<title>Flash 10 Matrix3D demo</title>
		<link>http://www.spikything.com/blog/index.php/2008/12/10/flash-10-matrix3d-demo/</link>
		<comments>http://www.spikything.com/blog/index.php/2008/12/10/flash-10-matrix3d-demo/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 18:08:49 +0000</pubDate>
		<dc:creator>Liam</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash 10]]></category>
		<category><![CDATA[Matrix3D]]></category>

		<guid isPermaLink="false">http://www.spikything.com/blog/index.php/2008/12/10/flash-10-matrix3d-demo/</guid>
		<description><![CDATA[<a href="http://www.spikything.com/blog/index.php/2008/12/10/flash-10-matrix3d-demo/"><img align="left" hspace="5" width="150" height="150" src="http://www.spikything.com/blog/wp-content/plugins/thumbnail-for-excerpts/tfe_no_thumb.png" class="alignleft wp-post-image tfe" alt="" title="" /></a>I quickly cobbled together this little demo using the new native 3D transforms in Flash 10. Alongside the regular transform.matrix property, DisplayObjects now have a transform.matrix3D property, which controls its appearance in 3-D space. It&#8217;s pretty easy to play with &#8230; <a href="http://www.spikything.com/blog/index.php/2008/12/10/flash-10-matrix3d-demo/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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