<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Liam O&#039;Donnell &#187; AS3</title>
	<atom:link href="http://www.spikything.com/blog/index.php/tag/as3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.spikything.com/blog</link>
	<description>part designer. part developer. all creative</description>
	<lastBuildDate>Sat, 04 Feb 2012 18:22:49 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>SmoothBitmap &#8211; How to enforce pixel smoothing on a Bitmap</title>
		<link>http://www.spikything.com/blog/index.php/2012/01/24/smoothbitmap-how-to-enforce-pixel-smoothing-on-a-bitmap/</link>
		<comments>http://www.spikything.com/blog/index.php/2012/01/24/smoothbitmap-how-to-enforce-pixel-smoothing-on-a-bitmap/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 20:49:48 +0000</pubDate>
		<dc:creator>Liam O'Donnell</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Bitmap]]></category>
		<category><![CDATA[howto]]></category>

		<guid isPermaLink="false">http://www.spikything.com/blog/?p=531</guid>
		<description><![CDATA[A common oversight when using Bitmaps with loaded content is that Flash will revert a Bitmap&#8217;s smoothing parameter to false when you replace its bitmapData. It&#8217;s simple enough to fix, but since you may not know if someone is going to replace the bitmapData of a Bitmap you have created &#8211; then it&#8217;s often better [...]]]></description>
		<wfw:commentRss>http://www.spikything.com/blog/index.php/2012/01/24/smoothbitmap-how-to-enforce-pixel-smoothing-on-a-bitmap/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CODING WRONGS &#8211; Where do I start with the bad?</title>
		<link>http://www.spikything.com/blog/index.php/2012/01/14/coding-wrongs-where-do-i-start-with-the-bad/</link>
		<comments>http://www.spikything.com/blog/index.php/2012/01/14/coding-wrongs-where-do-i-start-with-the-bad/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 16:56:07 +0000</pubDate>
		<dc:creator>Liam O'Donnell</dc:creator>
				<category><![CDATA[WTF]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[AVM2]]></category>
		<category><![CDATA[GC]]></category>
		<category><![CDATA[Hardware Acceleration]]></category>
		<category><![CDATA[optimisation]]></category>
		<category><![CDATA[performance]]></category>

		<guid isPermaLink="false">http://www.spikything.com/blog/?p=527</guid>
		<description><![CDATA[It gets scary out there sometimes. During my freelance career I've worked a lot of different companies and have seen such coding horrors as you cannot imagine. So I thought I'd start immortalising some of them - so that we can all learn better coding practices, by looking at the bad. Starter for 10 - [...]]]></description>
		<wfw:commentRss>http://www.spikything.com/blog/index.php/2012/01/14/coding-wrongs-where-do-i-start-with-the-bad/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Object pooling utility updated</title>
		<link>http://www.spikything.com/blog/index.php/2012/01/10/object-pooling-utility-updated/</link>
		<comments>http://www.spikything.com/blog/index.php/2012/01/10/object-pooling-utility-updated/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 12:48:02 +0000</pubDate>
		<dc:creator>Liam O'Donnell</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Testing]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[source code]]></category>

		<guid isPermaLink="false">http://www.spikything.com/blog/?p=523</guid>
		<description><![CDATA[Having just got back from an awesome break in Thailand and Taiwan, I just updated my object pooling utility. Thanks to Ostra Ceruzka for raising an issue with its strict mode functionality with me - all fixed now! Serves me right for not writing enough tests, huh?]]></description>
		<wfw:commentRss>http://www.spikything.com/blog/index.php/2012/01/10/object-pooling-utility-updated/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TextField.getRawText() what it does</title>
		<link>http://www.spikything.com/blog/index.php/2011/08/31/as3-textfield-getrawtext/</link>
		<comments>http://www.spikything.com/blog/index.php/2011/08/31/as3-textfield-getrawtext/#comments</comments>
		<pubDate>Wed, 31 Aug 2011 19:45:43 +0000</pubDate>
		<dc:creator>Liam O'Donnell</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[type]]></category>

		<guid isPermaLink="false">http://www.spikything.com/blog/?p=514</guid>
		<description><![CDATA[I was recently creating an API that required extending TextField and happened across the getRawText() method. I assumed this returned the text from the field without formatting or something - so I looked up the AS3 docs for flash.text.TextField. Nothing there - gee thanks Adobe. A quick search turned up this which, it turns out, [...]]]></description>
		<wfw:commentRss>http://www.spikything.com/blog/index.php/2011/08/31/as3-textfield-getrawtext/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

