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	<title>Liam O&#039;Donnell</title>
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	<description>Part designer. Part developer. All creative.</description>
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		<title>Wait for it&#8230;</title>
		<link>http://www.spikything.com/blog/index.php/2013/05/24/wait-for-it/</link>
		<comments>http://www.spikything.com/blog/index.php/2013/05/24/wait-for-it/#comments</comments>
		<pubDate>Fri, 24 May 2013 17:17:08 +0000</pubDate>
		<dc:creator>Liam O'Donnell</dc:creator>
				<category><![CDATA[UX]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.spikything.com/blog/?p=595</guid>
		<description><![CDATA[Improving the usability of an interface, by making it do more or less what the user actually expects of it, is a pretty good route to an overall sound user experience. Yet, there&#8217;s one key mistake almost every interface I&#8217;ve &#8230; <a href="http://www.spikything.com/blog/index.php/2013/05/24/wait-for-it/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Connected TV development with AIR for TV</title>
		<link>http://www.spikything.com/blog/index.php/2012/11/22/stagecraft-aka-air-for-tv/</link>
		<comments>http://www.spikything.com/blog/index.php/2012/11/22/stagecraft-aka-air-for-tv/#comments</comments>
		<pubDate>Thu, 22 Nov 2012 18:25:30 +0000</pubDate>
		<dc:creator>Liam O'Donnell</dc:creator>
				<category><![CDATA[AIR]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Stagecraft]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[YouView]]></category>
		<category><![CDATA[AVM2]]></category>
		<category><![CDATA[Hardware Acceleration]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.spikything.com/blog/?p=544</guid>
		<description><![CDATA[Having just finished building the UI for the YouView set top box, I thought I&#8217;d share some of my insights into best practices when building applications for such resource constrained devices. The YouView UI is AIR based, written in AS3 &#8230; <a href="http://www.spikything.com/blog/index.php/2012/11/22/stagecraft-aka-air-for-tv/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Game packaged with AIR running on 3 different mobile devices</title>
		<link>http://www.spikything.com/blog/index.php/2012/06/23/game-packaged-with-air-running-on-3-different-mobile-devices/</link>
		<comments>http://www.spikything.com/blog/index.php/2012/06/23/game-packaged-with-air-running-on-3-different-mobile-devices/#comments</comments>
		<pubDate>Fri, 22 Jun 2012 23:31:10 +0000</pubDate>
		<dc:creator>Liam O'Donnell</dc:creator>
				<category><![CDATA[AIR]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[PlayBook]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.spikything.com/blog/?p=575</guid>
		<description><![CDATA[I just tried packaging a game, written in AS3, for my iPad, PlayBook and BlackBerry 10 Dev Alpha device &#8211; works pretty well! Worm Stomper game running on iPad, PlayBook and BlackBerry 10 from Liam O&#039;Donnell on Vimeo.]]></description>
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		<title>Chinese Handwriting Recognition App</title>
		<link>http://www.spikything.com/blog/index.php/2012/03/11/chinese-handwriting-recognition-app/</link>
		<comments>http://www.spikything.com/blog/index.php/2012/03/11/chinese-handwriting-recognition-app/#comments</comments>
		<pubDate>Sun, 11 Mar 2012 17:12:22 +0000</pubDate>
		<dc:creator>Liam O'Donnell</dc:creator>
				<category><![CDATA[AIR]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[PlayBook]]></category>
		<category><![CDATA[handwriting]]></category>
		<category><![CDATA[iPad]]></category>

		<guid isPermaLink="false">http://www.spikything.com/blog/?p=556</guid>
		<description><![CDATA[&#160; &#160; &#160; &#160; &#160; &#160; &#160; Unlike the iPad, the BlackBerry PlayBook has rather poor international keyboard support, with no method for entering chinese characters. I like the way iOS achieves this, so went about building my own version &#8230; <a href="http://www.spikything.com/blog/index.php/2012/03/11/chinese-handwriting-recognition-app/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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