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	<title>Comments on: Webcam motion detection in AS3</title>
	<atom:link href="http://www.spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/</link>
	<description>part designer. part developer. all creative</description>
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		<title>By: Webcam-Controlled Games - Pahgawks Animations</title>
		<link>http://www.spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/comment-page-1/#comment-2974</link>
		<dc:creator>Webcam-Controlled Games - Pahgawks Animations</dc:creator>
		<pubDate>Fri, 14 Jan 2011 20:35:50 +0000</pubDate>
		<guid isPermaLink="false">http://spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/#comment-2974</guid>
		<description>[...] location, or even use it to control external hardware.) Some websites you could look at for info: http://www.spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/ [...]</description>
		<content:encoded><![CDATA[<p>[...] location, or even use it to control external hardware.) Some websites you could look at for info: <a href="http://www.spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/" rel="nofollow">http://www.spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/</a> [...]</p>
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		<title>By: Pixel Expander Project &#187; Plus d&#8217;info sur la détection de mouvement</title>
		<link>http://www.spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/comment-page-1/#comment-2953</link>
		<dc:creator>Pixel Expander Project &#187; Plus d&#8217;info sur la détection de mouvement</dc:creator>
		<pubDate>Mon, 17 May 2010 10:42:57 +0000</pubDate>
		<guid isPermaLink="false">http://spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/#comment-2953</guid>
		<description>[...] à pas mal de sources sur Internet, un solution (peut-être définitive) s&#8217;est présentée à nous. En gros, il [...]</description>
		<content:encoded><![CDATA[<p>[...] à pas mal de sources sur Internet, un solution (peut-être définitive) s&#8217;est présentée à nous. En gros, il [...]</p>
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		<title>By: Mike t. Henderson &#124; Web Designer. Actionscript enthusiast. &#187; AS3 Camera Motion Detection using Threshold</title>
		<link>http://www.spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/comment-page-1/#comment-2943</link>
		<dc:creator>Mike t. Henderson &#124; Web Designer. Actionscript enthusiast. &#187; AS3 Camera Motion Detection using Threshold</dc:creator>
		<pubDate>Mon, 14 Dec 2009 00:02:19 +0000</pubDate>
		<guid isPermaLink="false">http://spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/#comment-2943</guid>
		<description>[...] process of determining the changed pixels from previous frame to current frame simply put on his blog where he explains it as drawing the current frame to a BitmapData object, then using the blend mode [...]</description>
		<content:encoded><![CDATA[<p>[...] process of determining the changed pixels from previous frame to current frame simply put on his blog where he explains it as drawing the current frame to a BitmapData object, then using the blend mode [...]</p>
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		<title>By: Computer Vision i AS3 &#171; Bronson ID &#8211; Malmö s trevligaste webbyrå</title>
		<link>http://www.spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/comment-page-1/#comment-2942</link>
		<dc:creator>Computer Vision i AS3 &#171; Bronson ID &#8211; Malmö s trevligaste webbyrå</dc:creator>
		<pubDate>Wed, 02 Dec 2009 10:24:49 +0000</pubDate>
		<guid isPermaLink="false">http://spikything.com/blog/index.php/2007/10/09/webcam-motion-detection-in-as3/#comment-2942</guid>
		<description>[...] utgick från detta scriptet och byggde vidare. Resultatet blev ett enkelt objekt som letar efter mörka fläckar och räknar ut [...]</description>
		<content:encoded><![CDATA[<p>[...] utgick från detta scriptet och byggde vidare. Resultatet blev ett enkelt objekt som letar efter mörka fläckar och räknar ut [...]</p>
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